Screenshot Saturday: 0.3.7 Preview #42!


Good afternoon!

It was a slower week than I hoped due to outside factors, but I was still able to make some important headway with the base mapping. In particular, one area has the framework for basically all the maps it needs, with only a little detail work to do before I start eventing.

Here's a look into that area!


The latter half of the dungeon is inside this fortress. There won't be any stealth or alert mechanics in here- the bad guys know you're coming, and they've got forces ready. One of them is sitting right there! 

You could go around him through that side room, but is that truly the safest route?

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(+1)

Woo headway! Ooh, options! It's just one enemy group. How hard could it be? lol