Screenshot Saturday: 0.3.7 Preview #35!


Good morning!

It's been another busy week, with less time than I'd hoped for working on Ruphand. But I've still made some decent progress, and now I've made a random map generation tool that might help me with the mapping for this update. (This tool will give me a  starting point; I'll still have to fine-tune the output so that it's an actual good map, but I think it'll streamline the process a lot.)

I have laid the majority of the groundwork for the enemies; I've really just got to figure out the numbers at this point. Here's a few of the enemies now!


Sharp Images are stable illusion spells that can fight intruders; the name doesn't refer to image quality, those swords can deal some damage! Each type is imbued with a different element as well. They've got powerful damage reduction until they're struck with a bright light, but that also solidifies their attacks; you'll have to prepare accordingly.

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(+1)

Ooh, cool sharp "monomolecular" light beings!

Congrats on finishing a tool! May it be really useful!