Screenshot Saturday: 0.3.7 Preview #27!
Good afternoon!
It's been another week where I've had trouble finding time, but I found enough to patch up plenty of bugs in the battle AI and start on the Tower's eventing! There's quite a bit of busywork to do, but the main thing I've got left is actually dialogue for each enemy troop after you win a fight.
I have started on that, though!
Riftkeepers are adept at magic. They are not quite as adept at puns.
Like the regular Challenge Tower, every single enemy group will have a short bit of dialogue after you beat them. This includes the Tower Lords as well (which will be on every 10th floor in the Hard challenge, rather than every 20th).
Get Ruphand: An Apothecary's Adventure
Ruphand: An Apothecary's Adventure
Follow Brill Yance, an apothecary from a small-town potion shop. Choose actions carefully in a tick-based battle system!
Status | In development |
Author | DoctorSpacebar |
Genre | Role Playing |
Tags | alchemist, Crafting, Female Protagonist, JRPG, RPG Maker |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Screenshot Saturday: 0.3.7 Preview #35!3 days ago
- Screenshot Saturday: 0.3.7 Preview #34!10 days ago
- 0.3.7-P2: Bugfix Patch 712 days ago
- 0.3.7-P2: Bugfix Patch 613 days ago
- Screenshot Saturday: 0.3.7 Preview #33!17 days ago
- 0.3.7-P2: Bugfix Patch 523 days ago
- Screenshot Saturday: 0.3.7 Preview #32!24 days ago
- 0.3.7-P2: Bugfix Patch 428 days ago
- 0.3.7-P2: Bugfix Patch 329 days ago
- Screenshot Saturday: 0.3.7 Preview #31!31 days ago
Comments
Log in with itch.io to leave a comment.
Woo! Bug fixes!
Woo! Puns and dialogue! Awesome seeing the challengers be good sports!"Riftkeepers are adept at magic. They are not quite as adept at puns."
Nice parallelism!