Screenshot Saturday: 0.3.7 Preview #23!
Good evening!
It's still been relatively slow going, but I finally got over one of the biggest hurdles: Aeternator's battle AI. There's 50 lines in that one set of notetags to deal with his "attack rotations"- he'll pick one at random every time he uses a certain move, and each one is designed with a different rough "goal" in mind, such as his X-Bane into Best Element Attack combo. I also had to smash some bugs that snuck in when I made his moves, and do quite a bit of rebalancing. While there's still a few adjustments that need to be done, the fight is playable.
So here's a look at Aeternator in action!
Deluge has a -20 DEF Soften attached to each of its eight raindrops, and because it's eight raindrops, it'll last the full 10 turns! Aeternator will often combo this with his Primal Frost attack, which has a similarly powerful Chill effect. I call it the "bad weather" rotation.
Get Ruphand: An Apothecary's Adventure
Ruphand: An Apothecary's Adventure
Follow Brill Yance, an apothecary from a small-town potion shop. Choose actions carefully in a tick-based battle system!
Status | In development |
Author | DoctorSpacebar |
Genre | Role Playing |
Tags | alchemist, Crafting, Female Protagonist, JRPG, RPG Maker |
Languages | English |
Accessibility | Color-blind friendly |
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Comments
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How *do* banes interact with Damage Reduction anyway? Seems like they double the damage, but if I can get immunities, then Banes aren't useful on me?
But the best I can do is probably single element resist focus, with Water damage reduced to 5%. Good thing there's no Boater upgrade that takes it to 50% Water Resist. And the worst with that setup is Earth and Wind's 35% damage. Not quite 1/3 of regular, but it's close. Good thing there's no medals that boost resistances permanently. That would be really OP! Heh.
...
Was noting how funny it is that Brill can be ambushed by Bandits outside of Torkenwatch Lighthouse, because it's isolated from the rest of Regalle by the cave and forest! heh.
Sorry about the late response! Currently putting some additional stuff together before the Screenshot Saturday post.
Banes double elemental damage, yes. Resistances will definitely be nice to have against Aeternator, as he's got plenty of elemental damage. Be careful, though, because he's also got plenty of non-elemental attacks that'll hit pretty hard too.
I could definitely see the bandits staking out the lighthouse as a potential hideout. Of course, they wouldn't really be too interested for long, given the place has giant snakes and giant roaches.
Thanks for responding!
Good strong combos! Now thinking on "If most attacks are Elemental, then just using all the elemental protection gear might save me?"
I think I got about 80% reduction for all elements is possible? But the smart play at that point is just to Gravity. If he has that. But even tons of (attack and damage) reduction will just delay the battle's end. Which is the point...
Congrats on getting past the hurdle!