Screenshot Saturday: 0.3.7 Preview #22!


Good morning!

It's been another slower week of progress, this time due to unexpected bugs cropping up in development. However, a lot of planning got finished last night, and one of the more complicated attacks is now programmed into the game.

Some of that planning included the scoring system for the Aeternator fight. Take a look!


The game tracks best score, highest damage, and longest time independently of one another! If Brill gets another run later that lasts longer, but gets less points, that longest time will update.

Some NPCs might have special items for you if you can get a high enough score in any of these categories...

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(+1)

Nice! Multiple things to optimize for, there's possibly / at least 3 optimum strats for everyone!

Updating while I'm watching this talking crystal game! heh. How much am I missing for not having played FFIII, I wonder...