Screenshot Saturday: 0.3.7 Preview #8!
Good morning!
It's been quite a busy week. I've been able to make some time to work on Ruphand, but a lot of what I did was behind-the-scenes stuff that's laying the groundwork for the Modifiers. (There was quite a bit more than expected!)
Nonetheless, I'm able to get the menu to acknowledge Extra Element!
Look at that Fire icon! And no console window popping up to tell me something wasn't defined. That's beautiful. (Well, maybe just to me.) I just need to make an adjustment to how certain variables work for Research cost calcuation, and it'll be working great! Putting the second element in the damage formula was easy enough, thankfully.
Get Ruphand: An Apothecary's Adventure
Ruphand: An Apothecary's Adventure
Follow Brill Yance, an apothecary from a small-town potion shop. Choose actions carefully in a tick-based battle system!
Status | In development |
Author | DoctorSpacebar |
Genre | Role Playing |
Tags | alchemist, Crafting, Female Protagonist, JRPG, RPG Maker |
Languages | English |
Accessibility | Color-blind friendly |
More posts
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- 0.3.7-P2: Bugfix Patch 712 days ago
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- Screenshot Saturday: 0.3.7 Preview #33!17 days ago
- 0.3.7-P2: Bugfix Patch 523 days ago
- Screenshot Saturday: 0.3.7 Preview #32!24 days ago
- 0.3.7-P2: Bugfix Patch 428 days ago
- 0.3.7-P2: Bugfix Patch 329 days ago
- Screenshot Saturday: 0.3.7 Preview #31!31 days ago
Comments
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Yay! Hot progress!