Screenshot Saturday: 0.3.7 Preview #6!


Good morning!

It's taken some doing, especially with the other things I've been busy with.  But I finally finished the base stats calculation, and I've got all the stats in the right place. Behold: a completed, functional My Mix!


This mix has 59 base damage, 25% Windup, 15% Delay, and a 1.5x Block Buster effect, and takes 3 Dynamo Stones, 4 Monster Fangs, and 3 Force Gems to craft with current calculations. That's an extra 2 Monster Fangs and 1 Dynamo Stone over a Thunder Formula II, but it has 19  more damage and 20% less delay as well as a stronger Block Buster. (Though keep in mind, these values are subject to change!)

There's a bit more to do before I start adding Modifiers. I've got to properly test my implementation of other elemental statuses, and make the Mixes work with the Protean Robe and Recycle. That shouldn't take too long, though, and I'm excited to start on the Modifiers!

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Comments

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Woo! Mixing almost done! ZAP! And a yellow bottle! Fitting! Do you have a color for every element mix?

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I've got colors ready for the base elements. I wasn't originally planning to, but I could pick one for each of the combined mixes, now that I think about it! There's only 36 permutations, so it shouldn't be that much trouble.