Screenshot Saturday: 0.3.6 Preview #25!


Good morning!

It's been a busy week, make no mistake- I had a job interview and I've got a JavaScript library that I need to learn as fast as possible in an attempt to really improve my chances. (It won't be too hard, don't worry- after all the JavaScript I've done, I should nail this one down.) 

Still, I've done a ton of work on the second dungeon, and gotten started on the detail work of the third. Naturally, I'm starting off with one of the harder ones to get it done:

A collection of plants and flowers grows in this lofty garden. The Aqua Morphos in the previous screens not only pollinate these plants, but water them as well by scattering droplets when they fly.

This will probably be the hardest part of the third dungeon to do detail work on! (Good thing I'm basically already halfway done with it.)

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Comments

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(+1)

Pretty place! Game-making turning into being useful for a job! Congrats!

And almost done the third dungeon! Woo!