Screenshot Saturday: 0.3.6 Preview(?) #3!


Good morning!

Normally, Screenshot Saturday is when I show off some of the new things I'm working on. And I have been working on some of the base mapping,  but the main thing that's been going on is bugfixes. These are, of course, very important.

With one of those bugfixes, I added in a small new feature as well! Take a look at this.

It took that Petrachnid several attacks, but I finally timed Snipping Tool just right to grab this very short bubble animation that now plays when an attack is blocked. There's also a nice "tink" sound that plays with it, which was really satisfying to hear multiple times in a row when it used Leg Lancet instead of Shaker.

A smaller animation plays if the attack still does damage, and the tink is less impressive. On the other hand, if the attack is Thunder-based, another version of this animation plays with more electric sparks- the perfect accent to blasting a Blocking enemy with a Shieldshocker.

As of the latest (second-latest?) bugfix patch, this is now in the game, too!

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(+1)

Yeah! This was great! Congrats!