0.3.5 Development Screenshot 3: Healable NPCs
Ruphand: An Apothecary's Adventure » Devlog
Good morning!
I'm thinking I'll release a "half update" soon, to get some bugfixes out now that I know they need to be done. To that end, I'm working on adding more NPCs that are sick, injured, or otherwise need the help of a passing apothecary. Many such NPCs are already in the game, but most of them are relatively late-game compared to the ones I'm adding.
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Ruphand: An Apothecary's Adventure
Follow Brill Yance, an apothecary from a small-town potion shop. Choose actions carefully in a tick-based battle system!
Status | In development |
Author | DoctorSpacebar |
Genre | Role Playing |
Tags | alchemist, Crafting, Female Protagonist, JRPG, RPG Maker |
Languages | English |
Accessibility | Color-blind friendly |
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Comments
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Aw yeah! Came to this blog because TVTropes! This is giving me Princess Remedy Vibes! Also because throwing potions just now! Woo!
Gonna play this when I get to my weak machine. Don't wanna clog up my strong one with things that don't need its power.
https://tvtropes.org/VideoGame/RuphandAnApothecarysAdventure
This is RPGMaker MV, right? Could we get this to run in-browser, ala https://hiddenone.itch.io/reincarnation-assistant
Awesome! Glad you're interested in playing.
I haven't really thought before about making the game playable in-browser, but it's worth considering! I'd need to test the game quite a bit to make sure all the plugins play nice with browsers, and probably figure out the logistics of making Ruphand run in-browser. But it does mean less to download, and since saves are client-side, it might be able to save users a lot of time moving their old saves when the game updates.