Screenshot Saturday: 0.3.7 Preview #25!
Good morning!
It's been another week of slowly but surely pushing forward with the update. All the monsters' attacks are in the game; now I just need some comparatively simple battle AI (especially compared to Aeternator) and the Hard Mode Tower should be ready to test properly.
In the meantime, here's a look at an improvement I'm making to Aeternator's challenge!
In my time testing, I've learned that:
- 1000 points is not a lot, 2000 would be much better.
- It's kind of a pain to have to craft your potions every time.
So I've introduced a system for the latter! This orb isn't one of the Orbs Brill was sent to find, but pondering it will let the player save up to five item loadouts, then recall them in later attempts. The orb can also rename the loadouts, so you can differentiate between them at a glance!
Get Ruphand: An Apothecary's Adventure
Ruphand: An Apothecary's Adventure
Follow Brill Yance, an apothecary from a small-town potion shop. Choose actions carefully in a tick-based battle system!
Status | In development |
Author | DoctorSpacebar |
Genre | Role Playing |
Tags | alchemist, Crafting, Female Protagonist, JRPG, RPG Maker |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Screenshot Saturday: 0.3.7 Preview #35!3 days ago
- Screenshot Saturday: 0.3.7 Preview #34!10 days ago
- 0.3.7-P2: Bugfix Patch 712 days ago
- 0.3.7-P2: Bugfix Patch 613 days ago
- Screenshot Saturday: 0.3.7 Preview #33!17 days ago
- 0.3.7-P2: Bugfix Patch 523 days ago
- Screenshot Saturday: 0.3.7 Preview #32!24 days ago
- 0.3.7-P2: Bugfix Patch 428 days ago
- 0.3.7-P2: Bugfix Patch 329 days ago
- Screenshot Saturday: 0.3.7 Preview #31!31 days ago
Comments
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Woohoo! Loadout Switch is soo good! Thanks!
Brill's finding orbs?