0.3.5 P2 Devlog 12: One step at a time!


Good afternoon!

With the first dungeon in 0.3.5 P2 complete, I'm free to start on the skeleton of the second one. In this devlog, I show off several identical base maps.

They're nothing too elaborate or fancy, and that's what I'm going for- they're basically a large stairwell, connecting to a different point of interest on each floor of the dungeon. Because the stairwell will also be relatively quiet, it'll be easy for Brill to get from one floor to another- but certain actions could make the stairwell a dangerous bottleneck...

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